What is Taleweaver’s Song?

I’ve mentioned this a couple times already, so I suppose I should explain just what it is.  Once The Skeleton Stone is published, a separate page will be created on the site but for now this is what Taleweaver’s Song is:

I’m a big Dungeons and Dragons fan, always have been.  I never got a chance to play much, but the mechanics and idea behind it always fascinated me.  I had a lot of the manuals and a couple campaign settings.  It was always the Forgotten Realms that interested me the most.  I devoured that stuff.  From the books to the modules and especially the characters.

Forgotten Realms has always been one of my biggest inspirations.  I always wanted to create something on that scale.  I wanted to create a new world like that.  And finally, I am.

Taleweaver’s Song is two things: a series of books and a pen and paper roleplaying game campaign setting.  The setting will be developed on the Barking Fire Publishing website.  Each new book will contain codex pieces that will be added to the setting to expand it and make it unique to the world of Merelein.  This is an experiment of sorts.  The books will stand on their own, you won’t need to have interest in the campaign setting to enjoy the books, and vice versa.

Where will all this go?  Good question.  I have ideas of where I want it to end up, but that’s all up to the readers and gamers.  It won’t be a failed experiment by any means, because the books are happening no matter what.  The campaign setting is just a side project that could go somewhere else or not end up being anything at all.

So that is what Taleweaver’s Song is.  It’s a series of books taking place on the world of Merelein and it’s an RPG campaign setting.

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Evolving Stories

It’s always interesting to me how stories evolve and take on a life of their own.  I always intended “The Thief’s Two Jobs” to be a short story, 17k words or so.  Had an idea where I was going to submit it but then as I got more and more into it, I started to realize that what I had envisioned as a short story was really only the first half of the overall story and that first half could end up being longer then the seventeen thousand words.  That amount just wouldn’t do it justice.

So what started out as a short story is now becoming something much more. And like the other novels in the Taleweaver’s Song, it introduces another aspect of the world of Merelein.  Now it’s a race to see which will be done first: Two Jobs or The Orc Plains.

Legacy and Collaboration

Recently Hasbro ran a contest where four authors from the G.I. Joe Kindle Worlds were in competition with each other to get one of their creations made into an upcoming action figure.  I was honored to be one of the four authors chosen and submitted Blackjack (I wish I had gotten Pipeline Panic out in time, because would have submitted Icicle instead but…).  All four of us authors were supportive of each other.  We each wanted to win, of course, but we worked together to promote the contest and each other’s characters.

Out of that was born, at the suggestion of Jim Beard, a project that all four of us would work on.  That was how G.I. Joe – Legacy was born.  Legacy is a story told in four parts, each part written by one of the authors and using the character from the contest.  It spans decades.  It will be told over four months, each month bringing a new part.

The first part G.I. Joe: Legacy: Adventure Team Marcus by Jim Beard has been out since the beginning of January.

Bill Nedrow just released part two, G.I. Joe: Legacy: Stiletto.

And Justin Bell is hard at work on part three.

That leaves me with part four, bringing it altogether.  It’s an interesting challenge and one I hope I’m up for.  I do know that it’ll be hard to live up to what these three fine authors have laid out. I hope when it’s my turn that I do them justice.